Character Sheet 4: Dracul Dragan, Blessed one of Rondra.

imagesThis is a description of a character I play in a roleplaying game, named ‘The Dark Eye’ set in the Aventuria Campaign setting.

This time you have to meet Dracul Dragon. He is a blessed one of the goddess Rondra, one of the twelf revered gods found on the continent of Aventuria. Rondra is the goddess of Combat, Bravery, Honor and Protection. Dracul Dragon, is a salutist follower of Rondra, which means he is more open-minded towards magicians in comparison to other followers of Rondra. There is honor in magicians, such as there is also honor in other professions.

Born in the Bornland, which lies in the north of the continent, he is used to wander in the heavy woods and treacherous swamps. Dracul grew up in Needmark. One of the most northern cities known to man, lying at the feet of the great (9000 foot high) mountain range called The Iron Edge. As a kid, he was told many stories about the mythical dragon Fuldigor. One of the oldest, greatest dragons to ever roam the world, so big, even a forest consisting of 1000 year old oaks grows on his back.

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The Continent

The Bornland is also the home of many Goblins. These creatures are a source of big conflict. Some Goblins are traders, who live in small tribes, but most of them are thieves. Dracul despises these honorless, thieving creatures.

The gods Firun, Peraine and Rondra (among the nobles) are the most revered gods in Bornland. While not being a noble, it was almost obvious for Dracul to enter service as a blessed one of Rondra. Always being the strongest and most honorable of his group of peers in his youth. He was known for taking it up for the ones in need. He is a leader, not a bully. Because of his strong sense of justice he was always in trouble. So his father forced him into service at a local church of Rondra. While he himself was devoted to Peraine, he thought this would be a good lesson for his son. But Dracul took it very seriously.

Now, Dracul wishes to complete his education by going to Pericum, a harbor city on the Sea of Pearls. Which still lies south-west in the Middelrealm, north of Arania. In Pericum lies the main temple of Rondra. There, he wishes to serve his god and complete his education.

But… on the way south, he is distracted by other travelers, adventurers, in which he sees his duty to help them on their way, acting as a hired sword. He never asks a price for his service, because it’s his duty, still when he never declines rewards.

This is my first Dark Eye Character.
Probably many mistakes are made… But it doesn’t matter… At first sight it looks alright.

dark eye character sheet_1As a hired sword, I constantly have to take hits and act like a tank. So I’ve chosen to invest points in regeneration of Karma and Life Points. Which so far, helped me a lot. Also increased toughness helps me to take hits, and my weapon aptitude and exceptional combat technique, while still early in the game, helps me to do damage.

dark eye character sheet_2I’ve only got 3 points in perception. Which is low… most of the time I don’t notice things. When I made this character, I thought that 3 points into a skill would be allright. Especially since I have to roll lower than 14 with 3 D20’s, which I have a 70% chance of. I have 3 points to invest to get the numbers lower or equal to 14. Still it’s almost impossible.

dark eye character sheet_3The Dark Eye has some incredibly cool magic system. So far I’ve used some of these chants and ceremonies, and they have really cool effects. Check these out:

Protect the Defenseless
Blessed Ones of Rondra can draw an attacker’s wrath
upon themselves, thus protecting others from harm.

Check: COU/INT/CHA (target’s Spirit as a penalty)
Effect: You can challenge a combatant that attacks
(or wants to attack) a defenseless person. The target
ignores the original victim and attacks you instead.
Liturgical Time: 1 action
KP Cost: 8 KP
Range: 16 yards
Duration: QL x 3 minutes
Target Category: Intelligent Creatures
Traditions: Rondra (Shield)
Improvement Cost: B

That one was really helpful so far, that way enemies can’t ignore me the tank. So my allies can focus safely on attacking the enemy, while I’m taking hits.

And check these two out:

Enforce Honor
You can use this liturgical chant to force an opponent
to behave with honor in combat.

Check: COU/INT/CHA (target’s Spirit as a penalty)
Effect: ‘Honor’ in this case means that the target holds
to your principles. Depending on the culture and its
interpretation, this can mean that the target gives an
opponent the chance to pick up a dropped weapon,
does not attack after an opponent suffers a botch,
does not attack from behind, does not use poison, and
so on.
Liturgical Time: 4 actions
KP Cost: 8 KP
Range: 8 yards
Duration: QL x 3 minutes
Target Category: Intelligent Creatures
Traditions: Rondra (Shield and Storm)
Improvement Cost: B

And the following blessing is also very cool:

Protect the Defenseless
Blessed Ones of Rondra can draw an attacker’s wrath
upon themselves, thus protecting others from harm.

Check: COU/INT/CHA (target’s Spirit as a penalty)
Effect: You can challenge a combatant that attacks
(or wants to attack) a defenseless person. The target
ignores the original victim and attacks you instead.
Liturgical Time: 1 action
KP Cost: 8 KP
Range: 16 yards
Duration: QL x 3 minutes
Target Category: Intelligent Creatures
Traditions: Rondra (Shield)
Improvement Cost: B

dark eye character sheet_4dark eye character sheet_5

 

 

 

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